You Gotta Cut and Run: the Ultimate Alex Hood/Haus of Decline Interview
Haus of Decline's Alex Hood talks about everything from trans rights to Pogo in this wide ranging interview
Critical Thinking: BAT KID and Bronze Man in conversation
Desegregating Comics and Bubbles Zine historic manga Bat Kid and Igaguri: Young Judo Master document a revisionist golden age.
INTERVIEW: Edginton & D’Israeli on the return of HELIUM to 2000 AD
The Beat chats with Ian Edginton and D'Israeli about the return of their airpunk series Helium to the pages of 2000 AD
EXCLUSIVE: Read course notes from BBC Maestro’s Alan Moore-led Storytelling class
Learn how to develop extreme characters from the co-creator of WATCHMEN and FROM HELL.
John Stanisci brings back LIFEDEATH in a new Substack newsletter
The ORIGIN STORY newsletter will feature new work and behind-the-scenes material from cartoonist John Stanisci and comics marketer Jeremy Atkins.
Learn HOW TO CREATE COMICS THE MARVEL WAY in Mark Waid’s new book
Publishers Marvel and Simon & Schuster are teaming for the new how-to guide, due out in stores next year.
Letterer Appreciation Day ’21: 17 of Our Favorite Letterers
The staff of The Beat takes a moment to express our appreciation for some of our favorite letterers.
NATE PIEKOS bestows THE ESSENTIAL GUIDE TO COMIC BOOK LETTERING this October
A how-to of the invisible art that helps our comics flow
Graphic Novel TK Episode 37: Running up to Your Publication Date
Your publisher has called you to tell you that your book has a publication date! It's coming out! In the future!
What . . ....
SHUT IN THEATER: Check out this transfer lettering catalog from 1984!
Back in the Twentieth Century, we did graphic design by hand (and we loved it)!
Graphic Novel TK Episode 34: Conferences, Conventions, and Festivals
Conferences, conventions, and festivals! As a comics creator, should you go to them? What should you do there? What's the best way for you...
Making Comics: The ever-evolving Marvel Style of Storytelling
Early in the history of comics, creators and publishers were still learning how to make comics on the fly. Changes came fast and furious,...
















