A five-issue miniseries launching in September by J.M. DeMatteis and Mike Cavallaro, Impossible, Incorporated is the story of 17-year-old Number Horowitz, who inherits her father’s company and its mission to explore the cosmos and the quantum sea.
Official PR follows:
IDW Publishing is proud to announce the September 2018 launch of Impossible, Incorporated, a five-issue comic book miniseries by J.M. DeMatteis (Justice League, Amazing Spider-Man) and Mike Cavallaro (The Life And Times Of Savior 28, Decelerate Blue). Impossible, Inc. is the story of a teenage girl who fearlessly travels through space and time, proving that the impossible isn’t a limitation – it’s an invitation!Join 17-year-old Number, daughter of super-genius Dr. Goliath Horowitz, as she inherits his company’s mission: to explore the cosmos via consciousness. Along with her team, she boards a train called the Non-Local Express, riding across the quantum sea and into the Infinite Spiral that leads to other worlds, new dimensions, parallel universes, and through time itself. Impossible, Inc. seeks the truth about the universe — and Number’s own mysterious past!“I’ve been bouncing around the idea for Impossible, Inc.with Mike Cavallaro for five or six years now. We wanted to create something that had the innocence of Silver Age comics; the expansive imagination of Jack Kirby; a cosmic perspective on life; and – most of all – a big, beating heart at its core. A story that could explore the quantum corners of both the universe and the human soul. Now that dream is a reality and we’ve uncorked a tale that we hope meets our goals and delights our audience,” says J.M. DeMatteis. “I’ve been blown away by Mike’s art, which has a power and purity of vision that encompasses both infinity and intimacy. We hope comic book readers join us on this journey. We’re having a blast and we think that they will, too.”
“I’ve been working in comics for over 25 years, and while J.M. and I have worked together before, the second that his next script arrives, I’m just that kid again in my local comic shop, going to school on how much more meaningful, and literate, and personal, and beautiful comics could be than almost anyone else bothered to make them at the time,” says Mike Cavallaro. “J.M.’s comics were what made me want to make comics for a living. And I’m not just talking about pay – I’m talking about the reasons we make art: to tell stories, ask questions, and explore what it means to be alive. It’s a lifelong dream to play a part in the telling of a story like this. I love these characters and I’m as fascinated to see where they take us, as I hope readers will be.”