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With Fearless Defenders #1 out today, artist Will Sliney has returned to The Beat to talk about the first recruit to Valkyrie's cause: Misty Knight! Yes,...
This is one of those "the killer is calling from inside the house!" posts. As the digital tide slowly eats away at the limestone foundations of print, sometimes it's the hidden damage that is most destructive. In this case, artist Jim Rugg points out something that isn't discussed nearly enough: how coloring comics on computer monitors is not really an adequate preparation for the print versions. In this case, he notes that the print version of Mike Mignola's Hellboy in Hell just doesn't look as good as the digital version:
I'm sure this post on how to make it as an artist by animator Geneva Hodgson (and reblogged by Kate Beaton, hence my embarrassing ID mixup) doesn't need any promotion from me, but here it is anyway. IT's full of solid observations and advice, and you should READ THE WHOLE THING, but she mentions one thing that I don't think most career advice articles cover enough:
After yesterday's bucket of cold water dumped over our heads by Jim Zub, we were toying with the idea of making a "resource page" with links to facts and figures on the industry but former Flash Gordon artist and current MCAD teacher Jim Keefe has done it for us! Keefe collects various pages and post on contracts, horror stories, rates and other things everyone should know. We recommend that young creators (and maybe some old ones as well) check out all the links.