One of the most anticipated games of 2018 based on a comics property is Overkill’s The Walking Dead. The four-player co-op survival video game puts players in the shoes of one of four original characters. Your group will need to fight the dead to keep from being ripped apart and just like the comics, the living will also present a different set of challenges. From what we’ve seen so far, nothing in the game makes players feel safe at any moment and it puts a big emphasis on character. Using them to both tell a story and as designated roles during gameplay. Starbreeze Studios recently released the trailer to IGN for the fourth character in Overkill’s The Walking Dead, a stop at nothing survivalist named Heather.

The scene is one of the most violent shown off thus far yet it tells much of the game’s feeling of hopelessness and survival at all costs. We’re led to believe Heather is simply a woman trying to get by, even when she’s attacked by the gang in the convenience store you get the impression she’s simply defending herself. At the end of the trailer, her flaring a pack of walkers to maul her cornered attackers is gray area justice the comics once did soo well. This is already a character I want to know more about.

Between the violence and some of the character’s heart-wrenching backstories, Overkill’s The Walking Dead is sure not going to be for those with weak stomachs. Its collaboration between Skybound, developers Starbreeze Studios (Chronicles of Riddick: Escape From Butcher Bay) and Overkill (Payday) points to a lot of talented people who are not shy about violence being part of the story. The game will make an appearance at E3 next week with the first gameplay footage and likely a solid release date announced.

The game will make an appearance at E3 next week with the first gameplay footage and likely a solid release date announced.

Overkill’s The Walking Dead is set to release in the Fall of 2018 for PC, Xbox One, and PlayStation 4. 

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  1. I̟ j̟u̟s̟t̟ b̟e̟g̟a̟n̟ a̟ m̟o̟n̟t̟h̟ a̟n̟d̟ a̟ h̟a̟l̟f̟ b̟a̟c̟k̟ a̟n̟d̟ I̟’v̟e̟ g̟o̟t̟t̟e̟n̟ 2 c̟h̟e̟c̟k̟ f̟o̟r̟ a̟n̟ a̟g̟g̟r̟e̟g̟a̟t̟e̟ o̟f̟ $3,200…t̟h̟i̟s̟ i̟s̟ t̟h̟e̟ b̟e̟s̟t̟ c̟h̟o̟i̟c̟e̟ I̟ s̟e̟t̟ a̟s̟i̟d̟e̟ a̟ f̟e̟w̟ m̟i̟n̟u̟t̟e̟s̟! “M̟u̟c̟h̟ t̟h̟a̟n̟k̟s̟ t̟o̟ y̟o̟u̟ f̟o̟r̟ g̟i̟v̟i̟n̟g̟ m̟e̟ t̟h̟i̟s̟ r̟e̟m̟a̟r̟k̟a̟b̟l̟e̟ c̟h̟a̟n̟c̟e̟ t̟o̟ p̟r̟o̟f̟i̟t̟ f̟r̟o̟m̟ h̟o̟m̟e̟. T̟h̟i̟s̟ a̟d̟d̟i̟t̟i̟o̟n̟a̟l̟ m̟o̟n̟e̟y̟ h̟a̟s̟ c̟h̟a̟n̟g̟e̟d̟ m̟y̟ l̟i̟f̟e̟ i̟n̟ s̟u̟c̟h̟ a̟ v̟a̟r̟i̟e̟t̟y̟ o̟f̟ w̟a̟y̟s̟, e̟x̟p̟r̟e̟s̟s̟ g̟r̟a̟t̟i̟t̟u̟d̟e̟ t̟o̟w̟a̟r̟d̟ y̟o̟u̟!”
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