On October 12-13, Santa Monica California becomes an indie gaming mecca as IndieCade takes over the SMC Center for Media and Design. This is where the most free-thinking concepts in video gaming find like-minded fans and developers. From VR to card games, this year’s list nominated festival games has something for everyone:
This year’s festival will feature an international selection of the most innovative independent titles available for play on PC, Mac, Linux, Android, iOS, Oculus Rift, Google Daydream, Nintendo Switch and PlayStation, as well as virtual and augmented reality installations, escape room puzzles, tabletop games, performances, sports, card games and live action role-playing.
In addition to featuring this year’s nominated games, IndieCade will showcase more than 100 of the newest emerging titles during 2-days of gameplay, tournaments, workshops, sessions and networking. Festival highlights include the return of Night Games on Friday evening, transforming IndieCade into the ultimate live arcade and gaming playground. Keynote conversations with luminaries will explore a range of gaming and interactive entertainment topics, including theme parks, immersive theater, virtual and augmented reality, escape rooms and live action role playing. Additional sessions and forums throughout the festival will include Artist Talks with panels of developers and Think: Indies – town hall-style conversations on current industry hot topics, including activism, diversity and games and labor. Surprise Flash Jams will combine flash mobs with game jams and be announced sporadically throughout the festival, providing attendees with the opportunity to create unique games on the spot and try them out with other players. A new Gaming Everywhere exhibit will survey gamification in other fields using new technologies and platforms for non-traditional gaming audiences. In addition to indoor exhibits, outdoor games and entertainment will feature a selection of experiences and media from the IndieCade community. -IndieCade
IndieCade 2018 Festival Nominees
— A Memoir Blue by: Kevin Zeng & Shelley Chen
— Accounting+ by: Crows Crows Crows
— Anyball by: Hang Ruan, Laurenz Riklin & Paolo Salcedo
— ASTA GRANDE by: Pietro Righi Riva
— Blindfold by: Tom Ackerman
— Bluebeard’s Bride by: Magpie Games
— Drawkanoid by: QCF Design
— Escape from Godot by: Mister and Mischief
— Exposure by: The Sheep’s Meow
— Fire Escape by: iNK Stories
— Flight Simulator by: Hosni Auji
— Forgotton Anne by: ThroughLine Games
— Guildlings by: Sirvo Studios
— IO Interloper by: DANG!
— Just Shapes & Beats by: Berzerk Studio
— Kleptocrat by: How to Hide Dirty Money by: The Mintz Group, in conjunction with BumbleBear Games
— Laser Mazer by: Mighty Coconut
— Little Bug by: Buddy System
— LossWords by: Local No. 12
— Macdows by: Yunus Ayyildiz & Kubra Sezer Ayyildiz
— Ministry of Broadcast by: Petr Skornok, Petr Melicherik, Dusan Cezek & Sanja Cezek
— Mulaka by: Lienzo
— Nishan Shaman by: NEXT Studio
— Octopad by: Patrick LeMIeux
— One Hand Clapping by: One Hand Clapping Team
— Pixel Ripped 1989 by: Pixel Ripped Inc. Core Team
— Puppet Pandemonium by: Terence Tolman, Nicky Breshon, Dustin Harris, Simon Manning & Kathleen Kamali
— SPY EYE by: The Marino Family
— Stress Express by: Stress Express by Pornsima Duangratana
— Tale of Ord by: Published by PostCurious & Designed by Rita Orlov
— Tendar by: Tender Claws
— The Distance by: Team The Distance
— The Game: The Game by: Angela Washko (artist & designer) & Xiu Xiu (music)
— The Klaxo Radio Hour by: Haunted Ephemera
— Tiny Trees by: Michael Perce & Joanna Yu
— What’s The Golf by: Triband
You can find more details on all the nominated games here
We’ll bring you some of our favorites as the show comes around but tickets are still available at Indiecade.com.
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