And if you haven’t, I strongly recommend that you don’t read this full review, or maybe not even any of it, since not knowing anything about the comic before reading it makes for a pretty astonishing experience. TEN GRAND reads like a Choose Your Own Adventure story and you feel convinced somehow that you did choose all those twists and turns via the power of suggestion embedded in remarkable writing by J. Michael Straczynski and the disarmingly plausible world created by Ben Templesmith’s all-too-convincing artwork. The fact that it convinces you that you want to read a story that descends, and ascends such crazy distances is part of the allure, of course, and draws you into the life and times of main character Joe Fitzgerald. Maybe I’m doing the book a slight injustice to say that you should know nothing about it to enjoy it. Reading promo ahead of time and knowing the general gist will probably fly out the window once you actually start reading it and it’s likely to be just as surprising despite your previous sense of knowing where the story’s going.
[*Spoilers start here]