Tag: Classic Comic Compendium
Classic Comic Compendium: SWAMP THING – BAD SEED, hitting reset
Swamp Thing - Bad Seed puts part of the genie back in the bottle and deliver a new old-ish status quo for simpler horror.
Classic Comic Compendium: SWAMP THING #129 and the Swamp Opera era
Swamp Thing #129 signaled the turn in the third act that would lead to the conclusion of that run and period in Swamp Thing's life.
Classic Comic Compendium: SHADE THE CHANGING MAN #33, so underrated
Shade The Changing Man #33 formed part of the bedrock of reinterpreted characters that laid the foundation for Vertigo.
Classic Comic Compendium: DOOM PATROL #64, making art from weirdness
Doom Patrol #64 by Pollack, Case, Woch, Ziuko, and Workman kicked off a run that would go on to be transcendent.
Classic Comic Compendium: ANIMAL MAN #57
Animal Man #57 starts off the book's new Vertigo era at that time with a story that focuses on Buddy's family.
Classic Comic Compendium: THE RED WING is a tale of survival
The Red Wing stands on its own with a discrete, entertaining story, but it also hints at more and deeper ideas, too.
Classic Comic Compendium: RED MASS FOR MARS from Hickman, Bodenheim
Inevitability. Destiny. Fate. All of these are core themes in Red Mass for Mars by Hickman, Bodenheim in Red Mass For Mars.
Classic Comic Compendium: TRANSHUMAN, Jonathan Hickman’s funniest comic
Like Pax Romana before it, Transhuman has the initial seeds of ideas that will appear in different forms in later works.
Classic Comic Compendium: KIRBY – GENESIS
Whether you're familiar with the source material or not, Kirby - Genesis from Busiek, Ross, Herbert, Andrade, and Bowland is a fascinating read.
Classic Comic Compendium: KINGDOM COME, a timeless story of gods and monsters
On the concept of legacy that is at the heart of the DC Universe.
Classic Comic Compendium: FANTASTIC FOUR – UNSTABLE MOLECULES
A commentary on the social structures that existed at the time of Fantastic Four's creation.