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GRAPHIC NOVEL CLUB: Stephen R. Bissette on how his name snuck its way into...
Plus, Bissette’s horror inspirations and a community of collaboration.
GRAPHIC NOVEL CLUB: SHIRLEY AND JAMILA SAVE THEIR SUMMER creator discusses the advantages of...
And stay tuned for a process deep-dive!
GRAPHIC NOVEL CLUB: UNRIG: how to make politics an approachable graphic novel
Newman and O’Connor discuss their latest nonfiction comic with Brian Hibbs.
GRAPHIC NOVEL CLUB: Robert Kirkman on THE WALKING DEAD and the power of serialized...
Plus, the surprise of getting a seventh issue.
GRAPHIC NOVEL CLUB: THE NIXIE OF THE MILL POND creators on the future of...
Editors Kel McDonald and Kate Ashwin discuss how these anthologies are put together.
GRAPHIC NOVEL CLUB: Adrian Tomine on discovering his own style and THE LONELINESS OF...
Then, the transition from OPTIC EYE to graphic novels.
GRAPHIC NOVEL CLUB: Brian Michael Bendis on the success of ULTIMATE SPIDER-MAN
Plus, how Bendis made Hibbs eat a bug.
GRAPHIC NOVEL CLUB: Thomas Krajewski discusses the mercurial look of PRIMER
Plus, what it’s like to go from animation to comics.
GRAPHIC NOVEL CLUB: GRATEFUL DEAD – ORIGINS creators on the potential of a sequel
Plus, hear about why Z2’s line of music comics is so important.
GRAPHIC NOVEL CLUB: Gene Luen Yang and Gurihiru discuss the modern relevance of SUPERMAN...
Plus, get Gurihiru’s take on the difference between Eastern and Western comics.
GRAPHIC NOVEL CLUB: Veronica Post talks about redrawing all of LANGOSH & PEPPI in...
360 pages in just 60 days.
GRAPHIC NOVEL CLUB: Garth Ennis on the origins of PREACHER
Plus, why an Irish man can write and American story.