Jim Zub, easily my most-interviewed creator, is on a tear lately. In addition to wonderful corporate-owned work like Figment, he more than stuck the landing on Skullkickers and he nailed the second arc of his new series Wayward. I talked to him about both beginnings, endings and everything in-between. When did you map out the overall story […]
It’s widely acknowledged is that a great letterer is one that you don’t notice. Marshall Dillon is often an exception to that rule. He made a big splash with his work on Skullkickers, a series with explosive action and silly sound effects. Dillon has deepened his footprint in the comics industry on titles like Prince Valiant, the Thrilling Adventure Hour […]
Even though I was never quite in love with the considered-a-classic Samurai Jack TV show, I’ve been infatuated by Samurai Jack the comic book since before Issue 1. The stoic, solemn character interacting with a colorful world works, in my opinion, better in sequential form than it does on the screen. Writer Jim Zub is […]
And when I say must-read, I mean MUST READ, as it really lays out fundamental changes in how the industry is working for creator owned books.. A few days ago I noted how an old post on the economics of Jim Zubkavich on Skullkickers, his Image comics, had gotten a second life on Facebook with it’s very low numbers on comics profits. In the comment, Zub promised an update, and he’s delivered with an analysis of his new book, Wayward. As you can see from the above graph, it’s a HUGE change, and it’s all due to the rise of Image Comics:
Jim Zub’s 2014 is picking up some real speed right now. Most well-known for his series Skullkickers with Edwin Huang and Misty Coats, which is soon heading towards the penultimate arc, he’s building up a head of stream to take him straight through into 2015. Alongside his creator-owned fantasy sword-swinging monster-kicking fighty fight series, he’s also now writing various projects for DC, Marvel, Dynamite and many others.
One of the most interesting things about Zub as a creator, and what first caught my attention, is his openness about his career and creative process. The extensive comic book tutorials on his website offer some brilliant advice on a range of topics, from publicity to building a creative team, and right through to the tricky stuff nobody else talks about – like, for instance money.
Which means there’s a lot to talk to him about! Ahead of issue #25 of Skullkickers – which you’ll get to see preview pages from below – he spoke to me about building Skullkickers, assembling the team, and how he’s managed to keep interest in the series so high.
by Matt O”Keefe IDW recently announced that in October it will be publishing a Samurai Jack as a comic book series that picks up the story where the animated series left off. I spoke with writer Jim Zub about what to expect from the book. We also discussed the headline-grabbing fourth arc of Skullkickers. We can […]
Frequent collaborators on mysteriously short-lived Image projects, Jim Zub and Edwin Huang have been announced as the creative team for a new issue #1 from Image in June, Dark Skullkickers Dark #1. And that’s not a typo – the extra Dark is there for a reason. And that reason is because the comic is dark. This […]
Uncanny is such a strange word to use to describe a comic, much less a range of different comics which tend to feature characters who aren’t unexpectedly familiar – they’re the X-Men and Avengers, they’ve been around for decades. Which is why it’s nice to see that the Skullkickers creative team of Jim Zub and […]