You’d think the game’s director, Masahiro Sakurai, had already said everything there could have possibly been, but there were still some surprising reveals. And no, Waluigi did not get announced. Sorry.
On October 12-13, Santa Monica California becomes an indie gaming mecca as IndieCade takes over the SMC Center for Media and Design. This is where the most free-thinking concepts in video gaming find like-minded fans and developers. From VR to card games, this year’s list nominated festival games has something for everyone: This year’s festival […]
PLUS: The best cover designs this week!
With it’s first release back in 2006, followed by Ōkami has found itself to be a bit of a cult classic. Now, many years and consoles later, this beautiful, humorous, creative title makes its way onto the Nintendo Switch. My first true console was the Nintendo Wii. Not the most amazing library, but it was […]
My packing list for San Diego Comic-Con hasn’t grown much since starting these gear lists. If anything, I’ve been removing more and more from the list to become more streamlined and effective, inspired by Antoine de Saint-Exupery:
“Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.”
First, there were only squid kids. Now, we have octolings! In Splatoon, these slick cephalopods served as major villians, adorable octopus counterparts to the players. When the franchise announced its expansion with a Switch-bound sequel, rumors circled of playable octopi- this was confirmed as upcoming paid content. But Nintendo wasn’t just selling players a fresh look… […]
Encountering pokemon in the wild has gotten a major change from all the titles in the past. Now, wild pokemon will be visibly milling about as you travel through tall grass, forested areas, and caves. This gives players the option of avoiding battles entirely. This also helps out when looking for a particular pokemon, saving all the time and energy usually wasted on random chance encounters.
One area that didn’t get too much attention during the Nintendo Direct were the subject of stages. So far, we know every stage will come with a battlefield and omega form, and from footage shown we know that some old favorites like “Princess Peach’s Castle” and “Tortimer Island” will be making a return. After playing the game, I found that there are more past stages making a return, such as my personal Nintendo 64 favorite, Saffron City.
After a year of proven success under the Nintendo Switch’s belt, the current-gen console has already set itself far apart from its predecessor. For me, I felt that Nintendo’s presentation was solid, focusing as much as possible on the games, which at the end of the day is really all that gamer’s want. Without a doubt, Nintendo has been having one of the best years it has had for a while. With such momentum built up behind them, I think Nintendo has hit this year’s E3-timed Direct out of the park.
One of the most impressive aspects of this game is the character roster. Every character from Super Smash history is seeing a return, including fan favorites Snake, Falco, and Ice Climbers. Characters like Dark Pit who were a reskin of other playable characters have been now reclassified as “Echo Fighters,” designated with a small symbol next to their names that resembles the letter “E.” One new Echo Fighter will be Princess Daisy, a counterpart to Princess Peach. The returning Pokemon Trainer will now be available in both male and female forms.