Jim Zub’s 2014 is picking up some real speed right now. Most well-known for his series Skullkickers with Edwin Huang and Misty Coats, which is soon heading towards the penultimate arc, he’s building up a head of stream to take him straight through into 2015. Alongside his creator-owned fantasy sword-swinging monster-kicking fighty fight series, he’s also now writing various projects for DC, Marvel, Dynamite and many others.
One of the most interesting things about Zub as a creator, and what first caught my attention, is his openness about his career and creative process. The extensive comic book tutorials on his website offer some brilliant advice on a range of topics, from publicity to building a creative team, and right through to the tricky stuff nobody else talks about – like, for instance money.
Which means there’s a lot to talk to him about! Ahead of issue #25 of Skullkickers – which you’ll get to see preview pages from below – he spoke to me about building Skullkickers, assembling the team, and how he’s managed to keep interest in the series so high.