yesterday marked the release of the full trailer for Sin City: A Dame to Kill For, the film coming out on August 22nd and all, well many of your favorites are back in technicolor black & white: Mickey Rourke as Marv, Bruce Willis as Hartigan, Jessica Alba as Nancy, Rosari oDawson as Gail, Jaime King as Goldie.. But now on board: Joseph Gordon Levitt, Josh Brolin, Eva Green, Dennis Haysbert, Ray Liotta, Lady Gaga…you know, this is going to be great fun. When the first Sin City came out in 2005 is exploded like a visual bomb in Hollywood’s mind; although everyone rightly credits Blade, Spider-Man and Dark Knight as the films that embedded the graphic novel in Hollywood’s mind, it was Sn City that added he oomph and artistry, the never-seen-THAT-before. Repugnantly brutal, it was nonethelss one of the most influential comcis films of all times, and as a testament to that is just how much of the original’s visual lexicon has become regular fare.
BUT the trailer still looks VERY neat.
And to delebrate it, creaor and co-director Frank Miller did an AMA on REddit. It’s the first public interview he’s done in quite some time, and givan the often messy nature of some of his Holy Terror era statements, it was good to see Miller (or his assistant actually) typing smartly and answering all kinds of questions. (But not some of the more controversial ones.) IN one answer, he talks about just what he did on the long delayed Sin City 2:
Yes I do. I absolutely ADORE the job. It’s a perfect contrast to my cartooning. In my cartooning I work with absolute freedom, and am able to create things out of whole cloth that I can then develop and work until they become a complete entity. This opens up a world of possibilities how something can be filmed. It also closes out a world of mistakes that can be made. For 300, even though I had seen the original 20th Century Fox movie, I decided I would do the story myself when I was old and good enough. I waited until I was 40, and then decided it was time to stop talking bout it and start doing it. And re-interpreted it VASTLY, having no intention of it turning into a movie, it’s very funny that the things i have no idea of turning into a movie end up becoming that way. I was thrilled with the results. As a matter of fact, my involvement in Sin City 2 right now is mainly I’m working with Robert, I’m sort of ad libbing on the edit, I’m saying “let’s lose this scene, let’s keep this shot” but he’s such an expert editor he doesn’t need that much help. But I am able to help work on the characters a bit more, and make the entire thing feel very Sin City, because it has a very particular tone to it, a very particular intent. I don’t talk too much about what Sin City is because it’s really my secret. Meanwhile, the other thing I’m eager to do and I’ve got plans (in my head anyway) for Sin City 3 – that will of course be subject to me and Robert having countless lengthy and productive arguments.
Of course he says he’d like to make a third movie…or write Captain America again. No controversy there. And no mention of Xerxes, which was supposed to be the tie-in to 300: Rise of an Empire…which also starred Eva Green, come to think of it. I guess she’s the Frank Miller Go To Icon.
Heidi MacDonald is the founder and editor in chief of The Beat. In the past, she worked for Disney, DC Comics, Fox and Publishers Weekly. She can be heard regularly on the More To Come Podcast. She likes coffee, cats and noble struggle.