I’ve become a bit perversely fascinated by Marvel’s Inhumans. When something this epically bad happens, it emits a hypnotic allure.
And the blame game is beginning to start. According to Variety, people at ABC already had voiced “concerns”:
ABC sources tell Variety that concerns over quality of “Inhumans” episodes — both the special effects of early cuts and the underpinning scripts — were a source of contention between ABC and Marvel. The IMAX box-office numbers will do little to reverse that narrative, and could dissuade future such hybrids strategies.
And as THR reported yesterday, insiders say that Medusa’s hair had to be reshot because it looked so bad. And Lockjaw’s participation was cut down because the CGI required for the character was too costly.
BUT! As you can see from this clip, a way has been found to economize on Medusa’s expen$ive CGI hair as well: just have someone (probably a villain) cut it off! Brilliant.
As I was waching this, however, another idea came to me, unbidden: What is going on with Medusa’s bra?
This is not a ding on lovely Syrinda Swan, who plays Medusa, or slut shaming the character. I’m just wondering what is wrong with her costume.
There’s a big bust dart on the costume that should have been….smaller. And the fabric of the costume is so thin that things are seen that normally one simply does not see in a high budget film or on TV. This is most apparent in the HighDef trailer:
So unflattering. And yet the seams are seemingly (haha!) part of the design. You can see her new costume in the second clip still has the same unflattering dart and cut! While raised seams break up the fabric and give the eye slimming lines, the dart doesn’t do anything but look awkward and draw attention in a non-attractive way.
Granted, Jack Kirby’s original costume design for Medusa was not one of his more inspired moments: a purple bodysuit, the purple in question being a function of the limited color palettes of 60s comics and not really an esthetic choice.
Although it could also have been worse. Boob socks ahoy!
As a reminder, even the director, Roel Reiné, admitted Inhumans was meant to be filmed fast and cheap, even though IMAX cameras were used, which would magnify all the flaws:
Describing his schedule as “super tight,” Reiné said he had “TV schedule time to shoot it with IMAX cameras, 20 days to shoot two episodes.” While the director expressed how nerve wracking it was in some ways, he also noted that it was a luxury compared to the low-budget films he’s shot over the years. Reiné also noted that a Marvel executive was always hanging around him on set, ensuring things would connect properly to the other parts of the Marvel Cinematic Universe while staying true to the characters’ comic book roots. “These people are very passionate about their product and about characters and about doing the best version of everything.” Still, he wasn’t put off by the stories he’d heard about the company and its reported micromanagement style. In fact, he said Marvel liked what he pitched most of the time, “even the radical things.”
That leaves poor Medusa standing in the cold, no hair, bad costume, and making a desperate phone call to someone who can’t talk.
Heidi MacDonald is the founder and editor in chief of The Beat. In the past, she worked for Disney, DC Comics, Fox and Publishers Weekly. She can be heard regularly on the More To Come Podcast. She likes coffee, cats and noble struggle.