Over the weekend, Drawn & Quarterly got some much deserved attention in the New York Times for their 25th Anniversary and the astonishing accompanying book. First in a round-up of creators and books, and then a longer profile called 25 Years of Drawn & Quarterly, Champion of Female Cartoonists, which probably isn’t the headline you […]
After attending an afternoon showing of Mad Max Fury Road, I stood outside the theater in a daze. I was almost literally speechless, and my PTSD continued as I hopped in a cab to go to a dinner engagement. Fury Road’s insane, relentless, vivid and non-stop car chase was so senses shattering that it felt weird to actually BE in a car in the real world. I kept expecting the taxi to rear end a war rig or see an Interceptor career towards us at a 45 degree angle or have a Polecat suddenly dip towards our cab, lobbing a grenade. The real world suddenly seemed like a distant echo of the thunderous one that had seared itself on my eyeballs for the last 120 minutes. My visceral reaction was so different from how I felt after any number of recent CGI extravaganzas. I’d forgotten about Age of Ultron by the time I crossed the street. I left Guardians of the Galaxy humming “Ain’t no Mountain High Enough” and loving raccoons, but the plot quickly receded into the rearview mirror. Perhaps this is because of my own subconscious processing of real images as opposed to animated ones — the practical effects of Fury Road are so much more memorable and powerful—and expensive.
The Onion reports that with the rapid melting of the Arctic ice cap and permafrost, many secret lairs once hidden have been exposed. “Last week a giant ice sheet broke off and split my prized underground complex nearly in half,” said Dr. Raygun, a self-described psychotic mastermind best known for his diabolical thought-control experiments. “Now […]
There’s no question but that in American culture the predominant view is one that is rich, white, male, straight and Christian. And while “The male gaze” is pretty well known, we’re getting to learn about the “white gaze” as well. Have you ever wondered what it looks like? Now we know. Except it’s from peace loving New Zealand AND America.
Yesterday’s announcement of Milestone 2.0 was broken in the Washington Post, but principles Reggie Hudlin and Denys Cowan did more extensive interviews talking about what they have planned in a few places. Talking with Albert Ching at CBR they noted “We’re Not in the Nostalgia Business”, which is a pretty good platform to build from. While the details are still sketchy, they confirmed that they have some projects in the works with DC, among other publishers, although there was a long legal tangle to unravel.
The comics news website Broken Frontier has announced the winners of its annual awards, as chosen by readers and industry professionals. Image Comics was a winner, as you might expect, but female creators won in 5 of the 13 categories, suggesting that the arrival of talented and noteworthy women in comics is a thing that is here and now and not some hoped for future event. The winners are as follows:
On Friday New York City Mayor Bill deBlasio met with protestors to discuss their demands for police reform after the shocking death of Eric Garner and the controversial grand jury decision that followed. The name of the activists’ organization will sound familiar to any comics fan: Justice League NYC. That this prominent group of social […]
Yeah yeah, Walt Disney was a genius and a trailblazer and a visionary…but he was also a racist and a horrible sexist. The letter informing a woman applying for a job at the studio informing her that “Women do not do any of the creative work in connection with preparing the cartoons for the screen, as that work is performed entirely by young men. For this reason girls are not considered for the training school.” has been floating around for years, but recently a newspaper story by Disney biographer Bob Thomas laying out his ideas of women’s capabilities has been unearthed and it’s even worse.
Independent Sources is a local to NYC show that spotlights ethnic and local news. Hosted by Zyphus Lebrun, it’s put together by CUNY (City University of New York ) and runs on their cable station. Last week’s episode, covers various aspects of diversity in comics, with thoughtful interviews with Marvel’s Sana Amanat, Image’s David Brothers, Morgan Dubin from Abrams Comic Arts, Jonathan Gray, Assistant Professor of English, John Jay College, artist Dexter Vines and yours truly. Aside from my having to terrifyingly reënect walking into a comic shop, it’s a sprightly look at the basic issues of diversity and the widening audience for comics. There’s also a nice segment on a cosplayer who designed a Rita Repulsa costume and others for curvier women.
In all the current hoo hah about video games, diversity and propaganda, it’s worth remembering that women make up nearly 50% of most kinds of gamers. There are some exceptions, of course. Unlike the comic industry, the video gaming industry has the money to study this sort of thing, and the Entertainment Software Association has put together many statistics on the age and gender of gamers. The most recent study shows that 48% of all gamers are women.
I was spit balling with Brett Schenker the other day, he of the groundbreaking Facebook study on comic demographics, and I wondered what his methodology would day about female games.
There was a time not too long ago when you could fit all the “women in comics” at a big table in a coffee shop. Now there re more than 300 women who just work in comics shops. That’s the membership of The Valkyries, a private organization for female comics retail employees. and it turns out the group has been instrumental in promoting a coupld of books that have had great success this year, namely Saga and Lumberjanes. Janelle Asselin interviews group founder Kate Leth for all the details: