Process: Jeremy Rock on making “animated transition” comics


Has anyone come up with a definite name for those “swipe” comics? Many use comiXology’s Guided View, but there are other methods. Anyway, they are increasingly popular, and learning how to make them is becoming an actual comics skill set. Jeremy Rock, artist on Thrillbent’s The Eighth Seal, has a process post on these comics […]

Madefire raises $5.2 million in VC money


Launched last year at San Diego Comic-Con, Madefire aims to be both a publishers and platform for developing next level motion comics/future comics/whatever you want to call them. And now, in traditional start-up fashion. they’ve just announced a $5.2 million round of funding, which was led by original funder True Ventures, with participation from Anthem […]

Future Comics: De Vriend book trailer


It’s been a while since we looked at one of those motiony-comicky-giffy-dealies that take comics and extend them in a browsable movable way. Here’s one from the Netherlands. It’s actually an animated book trailer for De Vriend (Friend) by Dutch thriller author Charles den Tex. It was animated and illustrated by Aimee de Jongh and it was coded by Submarine, using a technique called “Skrollr” which unfolds as you scroll through it. (Pro tip: you can also use the down button.)

Future Comics: Brandon Generator: a good step in the right direction for interactive storytelling

by Serhend Sirkecioglu

My common complaint with the current wave of interactive/digital comics is the lack of ingenuity, risk, and execution, which fall into three camps. The first is the artist-centric camp where the person who made the comic is a competent cartoonist but has no knowledge of programming and is unconscious of interactivity, so the function feels gimmicky and not worth my time. The second is the program-centric, where the design is strong but the story is not much of a looker or read, and can feel more like a proof of concept than a whole-hearted piece. Finally, the third camp is the ones that peter out because the time and energy put into it outweighs the pay off, leading to burnout and an unfinished story.

Future Comics: Zombies Eat Republicans

by Serhend Sirkecioglu

Is this a potentially workable pay model for web comics?!

OK, personally for me, Zombies officially went passe the moment Robert Kirkman appeared on The View, but that’s not deterring people from overdoing it. This web comic, I’ll let it slide ’cause it did more with the tired formula.

Zombies Eat Republicans uses a scrolling format but where The First Word stops, ZER takes it further by incorporating sound and music (although looping, which can become annoying) and having the panels slide into place instead of being a static layout, making the read much more active. The comic employs a dragging command to move the story along; though the arrow keys are available, I suggest the mouse or touch for more control.