As part of its big 25th Anniversary gala, Image is rolling out a bunch of variants and here are the first 11 of 15, all coming out in February for a 25th anniversary theme month. The covers cleverly tribute classic Image covers with the less classic but utterly iconic Sex Criminals/Wicked+Divine perhaps the funniest. Love […]
By Anne M Kletcha Deep in the grubby sump of one of those so-called ‘Social Media’ sites, there is a clump of aging comics fanboys called The Really Very Serious Alan Moore Scholars’ Group, known to its sad and lonely adherents as TRVSAMSG. When they’re not annotating everything in sight, or calling down ancient evils […]
Details coming at C2E2. The first Deathmate is a famous – or perhaps infamous – 90s crossover event that was the Zenith of the Chromium era, a crossover between Valiant and Image that gave birth to a rockstar creator tour even as the book itself was plagued by blown deadlines. Creators included Bob Layton, Barry Windsor-Smith, […]
Coming in April from @JoeBooksCo. @Aaron_Sparrow @SilvaniArt & whatsizface. pic.twitter.com/ugBXIK3Xmm — Amy Mebberson (@amymebberson) January 18, 2016 Earlier this week Joe Books announced a new ongoing Darkwing Duck comic book, by Aaron Sparrow and James Silvani, thus righting one of the great comics kerfuffles of all times. But as this news was disseminated in […]
Just in case you missed my explanation of how manga helped pave the way for a more diverse comics industry, here’s a video of me and then-Marvel editor Bobbie Chase in 1996 trying to explain why women might want to read comics. It’s from a TV show called The Anti Gravity Room, which was shown on the SfiCi Channel as it was then known, which was a US version of Canada’s Prisoners of Gravity. Both shows covered the whole “comics, nerd world” with taped interviews and comics-friendly segments that seem commonplace now, but were unique at the time. I think I co-hosted an episode or two, and I can’t wait until those tapes surface.
By Nick Eskey Nintendo has a number of popular game franchises that have evolved and grown into rich stories and mythologies. None though come close to the world of “Legend of Zelda.” Ever since the game first appeared on original Nintendo Entertainment System, it has since enjoyed an appearance on every subsequent Nintendo console […]
It’s the 26th of February, and the time is 7.00pm, the usual time for all my telephone interviews with Alan Moore, since the first one we did, back in March 2008. This is something like the eighth time I’ve interviewed him 1, but I still get nervous. There’s the usual fumbling around with a voice […]